PROJECTS
About Me

Game Developer | Programmer
I have been studying programming for years and after high school I decided to combine what I know with my passion - video games, and since have departed on a game development journey.
Currently I am studying Game Design at the University of Europe in Berlin, with the goal of afterwards joining the ever evolving gaming industry.
I am mainly interested in gameplay programming, but am open to other areas to expand my repertoire.
I love hard games like Sekiro or Elden Ring and overcoming the challenges in them while getting good at the games.
Tools & Technology
Engines
Unity - The first engine I picked up and what I am currently working in
Workflow
Miro - A great whiteboard- like tool for design and keeping track of my progress
Development Skills
Programming - Maintainable and readable, but fast for prototyping and adjustments. Always something to improve
Unreal Engine - took a course in Virtual Production, but still a beginner
Git - Understanding of version control
3D asset creation- Picked up experience as a junior graphic designer creating models for VR, mainly in Blender




